Passive Skill

  ID     Name     I     Description   R   Effect      Probability   
1961 Targeted Attack During an Attack Match-Up in the opponent's field, you win against the first Match-Up opponent if you use a Dribble Special Skill (unless opponent activates Easy Win). S +0% 100%
1960 Selective Feed When Catch is selected in a goalkeeper Match-Up, you can specify where the punt kick will land within your side of the pitch. After a successful Catch, the punt kick will be directed to the closest teammate from the specified location within your side of the pitch. S +0% 100%
1959 Zero Distance Shooter When in an opponent's penalty area after winning a Match-Up, you will be moved to the goal line. Additionally, Match-Up skipping time will be temporarily extended, and all stats are increased by 10% until the next command. S +10% 100%
1958 World's Ultimate Shot Guaranteed victory over first opponent when a Shot Special Skill is selected in a match-up. Additionally, reduces defence stats of opponents who make contact with the ball by 20% until the next command is selected and knocks them back (Stats Down effect reset at halftime and the beginning of the first half of overtime) (Except GK) S +20% 100%
1957 Skill Killer Stats +50% vs. Skill-type S +50% 100%
1956 League Adept Stats +50% in League A +50% 100%
1955 Avert Crisis When facing multiple opponents in an Attack Match-Up, the number of Match-Up opponents is reduced to one. Furthermore, players removed due to the effect of "Avert Crisis" are stunned. (Max 1 time, reset at halftime and the beginning of the first half of overtime) S +100% 100%
1954 Penalty Area Shooter Shots in the opponent's penalty area become unaffected by distance or angle. (100% chance) S +0% 100%
1953 Targeted Attack During an Attack Match-Up in the opponent's field, you win against the first Match-Up opponent if you use a Dribble Special Skill (unless opponent activates Easy Win). S +0% 100%
1952 Direct Hotline (GK) +10% to stats when selecting the next command after receiving the ball from a teammate goalkeeper S +10% 100%
1951 Selective Feed When Catch is selected in a goalkeeper Match-Up, you can specify where the punt kick will land within your side of the pitch. After a successful Catch, the punt kick will be directed to the closest teammate from the specified location within your side of the pitch. S +0% 100%
1950 Zero Distance Shooter When in an opponent's penalty area after winning a Match-Up, you will be moved to the goal line. Additionally, Match-Up skipping time will be temporarily extended, and all stats are increased by 10% until the next command. S +10% 100%
1949 Auto-Intercept Evade Opponents in the ball's path will not be able to Auto-Intercept when you make a pass (max 2 players). S +200% 100%
1948 European Player Killer Stats +2% vs. European players C +2% 100%
1947 Penalty Area Shooter Shots in the opponent's penalty area become unaffected by distance or angle. (100% chance) S +0% 100%
1946 Rally Restores 100% of the Stamina consumed by the Pass Special Skill to the player receiving it. (Except GK) S +100% 100%
1945 Team Link (Non-Jpn) The more non-Japanese players in the match, the higher stats are boosted (Max 10%, 2 players) A +10% 100%
1944 Support (DF, Asia) An Asian teammate (DF) appears at 80% rate to support you on a solo defensive match-up. (Except GK) S +0% 80%
1943 Asian Player Killer Stats +2% vs. Asian Players C +2% 100%
1942 Insight If an opponent's Auto-Intercept Enhance is activated when making a pass or using a Pass Special Skill, there is an 100% chance of it being nullified (including passes during field play). S +0% 100%